AI Insights · Timothy · October 2022
Top 5 Historical Games on Android in Italy, Q3 2022
Discover the performance trends of the top 5 historical games on the Android platform in Italy during Q3 2022, including insights on downloads, revenue, and active users.
During Q3 2022, the top 5 historical games on the Android platform in Italy showed varied performance in terms of downloads, revenue, and active users. Below we delve into the specifics of each game.
Royal Match from Dream Games, Ltd. saw a steady increase in weekly revenue, peaking at around $57K in mid-September. Weekly downloads also saw significant growth, particularly in mid-August, reaching a high of 15K. The game maintained a robust weekly active user base, growing from approximately 164K at the start of the quarter to nearly 185K by the end.
LilithGames' Rise of Kingdoms: Lost Crusade experienced fluctuations in weekly revenue, with a notable peak of about $53K in mid-September. Weekly downloads showed a downward trend, dropping from 9.8K at the start of the quarter to about 4.4K by the end. The game’s active user base also decreased from around 66K to 53K over the quarter.
Guns of Glory: Lost Island by FunPlus International AG maintained relatively stable weekly revenue, peaking at approximately $27K in early August. Weekly downloads increased gradually, reaching around 998 in mid-September. Active users remained steady, fluctuating around the 5K-6K mark throughout the quarter.
June's Journey: Hidden Objects from Wooga demonstrated consistent weekly revenue, peaking at about $25K in late September. Weekly downloads saw a decline, dropping from 3.6K at the start of the quarter to around 2.1K by the end. The game’s active user base was stable, with a slight dip in late August but recovering to around 64K by the end of September.
Finally, Rise of Castles: Ice and Fire by Long Tech Network Limited had a stable revenue trend, peaking at around $25K in late September. Weekly downloads were highest in early August, reaching over 2K, but dropped significantly to around 507 by the end of the quarter. Active users decreased from around 17K to 14K over the same period.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.